Sunday, May 12, 2013
A right Smart Glass...
Thursday, February 14, 2013
Full Steam Ahead...
The gaming company has previously announced its intention to launch a gaming rig based on Linux - dubbed the Steambox - in to living rooms around the world, challenging the Xbox, Playstation and Wii head-on. However, this early software-led open source play via Linux significantly reduces the barrier to entry for anyone looking to get their gaming freak on...no more need to buy a Windows licence.
The integration of Steam in to the Ubuntu Software Centre is unsurprising given the popularity of both and with it gamers can now download a free, stable operating system that will allow them to get down to business for nothing, outside the cost of your hardware.
I personally cannot wait to see the Steambox and what Valve do next...they clearly have a plan.
Tuesday, September 20, 2011
Black is back!!!!!!


Black was simply awesome with fabulous visuals even if it was SD, even better sounds and beautiful destructible environments to use in taking down enemies. I frequently had dug out my old rig to have a nostalgic shoot on this awesome game and often spotted red litter bins in the real world and wondered if they blew up the same way as they do in the game. Although short on length and depth of story, it had plenty to keep you coming back for more.
After rattling through the Bodycount demo a few times I was convinced the game had some kind of link back to Black and a quick Google search proved my instincts to be correct. It is indeed made by the same team headed up by Stuart Black and Steve Watt who have now moved on from Criterion to Codemasters. Needless to say it is my next purchase! Although the reviews so far seem poor, Black received similar treatment from the critics but has developed a cult following and I have little doubt I will love Bodycount as much as I did the original.
Wednesday, March 17, 2010
Unbundled TV = Internet TV

The FCC, the
The likelihood of any FCC intervention is the forced unbundling of channels which would be like an atomic bomb on the existing business model of paid-for television. The further international impact would be that as the
In the UK, gone would be the minority channels such as Discovery Shed, Men and Motors, GOLD, the ‘+1’s’ repeat channels, limited broadcast schedule channels etc. and in would come probably fewer channels but higher quality content and less repeats. The reason for this would be the need for a unique draw as competitiveness would increase. The big winners would likely be the sports channels as these always sell well and the relative cost for these would drop as they were previously only available as part of a bigger bundle. However, there can be little doubt that there would be a large number of casualties.
The cost of broadcasting would also go up as the route-to-market providers (satellite transmission providers, cable companies etc.) would seek to recoup the lost income from the missing channels by driving up prices. However, advertising re-sale would be more valuable as fewer channels would control more eyeballs. The wider impact of this is likely to be that a number of channels will move to internet based television options – either directly through their own websites or via networks such as YouTube (see my Indian Premier League cricket post).
Internet tv is cheaper to produce, broadcast and maintain and 100% of revenues generated would go to the content creator – an incredibly appealing business model. With more and more devices networked to receive internet broadcasts including mobile phones, blu-ray players, ipads, ipods and network streamers, the accessibility of internet tv has moved beyond home theatre pc’s and gone mainstream. Even games consoles are in the mix with Sky’s channels now available on the Xbox 360.
Monday, February 19, 2007
Trans-media Storytelling – An untapped opportunity…
The concept was incredibly clever – the mainstream products (the movies) would stand alone as a story-telling medium but if the ardent fan wanted more depth to the storyline, he or she could dip in to the other outlets to get a bit more background. The pc game merged in nicely with the beginning of the ‘Revolutions’ movie for example. However, the execution was left lacking as the game featured brutal gameplay and graphics akin to an Eighties console game – not in keeping with the cutting-edge high-flying visuals of the movies. Also, anime cartoons are not necessarily to everyone’s liking.
The only other example I can think of such a cross-media approach prior to the Matrix movies was the prequel comic produced for the Independence Day movie but more recently a more measured and careful approach has been taken with the hugely popular ‘Halo’ video game franchise - an approach likely to be replicated in many other areas in future.
Halo was the original launch title for the first Xbox and has become a cultural phenomenon with the sequel ‘Halo 2’ setting awesome sales records. Low key expansion of the storyline has included a series of books (currently numbering four) and a graphic novel which again grew the storyline for the ardent fan but critically has always left them (us!) wanting more and the casual fan at no loss for having delved further afield. The hype surrounding the upcoming Halo 3 has left every gamer at a fever pitch and this despite a very cloak and dagger approach from the game’s developers (Bungie) who seem to actively restrain the promotion of the game rather than cynically milking it for all they can. The recent hold put on the planned Halo movie showed incredible restraint from Microsoft (Bungie’s owner), and clearly illustrates the high value they place on the franchise.
When the movie companies behind the film (20th Century Fox and Universal) tried to leverage their position to obtain a bigger slice of the revenues, Microsoft called their bluff and walked away from the deal, confident in the power of the intellectual property of their product. They should be applauded for this less is more approach, one that is bound to be followed in future as the power (and money-making success) of Halo grows. Halo 3 is set for release in 'Fall 2007' - likely to be October-ish.


